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mirror of https://github.com/ppy/osu.git synced 2024-09-24 05:27:24 +08:00
osu-lazer/osu.Game/Skinning/Editor
Dean Herbert 28c9c61f71 Fix potential null reference in skin editor if target screen is null (during exit)
```csharp
[runtime] 2022-06-06 09:24:31 [verbose]: Host execution state changed to
Stopping
[runtime] 2022-06-06 09:24:31 [error]: An unhandled error has occurred.
[runtime] 2022-06-06 09:24:31 [error]: System.NullReferenceException:
Object reference not set to an instance of an object.
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Game.Skinning.Editor.SkinEditorOverlay.setTarget(OsuScreen target)
in
/Users/dean/Projects/osu/osu.Game/Skinning/Editor/SkinEditorOverlay.cs:line
173
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Drawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
[runtime] 2022-06-06 09:24:31 [error]: at
osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
```
2022-06-06 18:27:54 +09:00
..
SkinBlueprint.cs Improve AnchorOriginVisualiser 2022-04-21 10:16:52 +03:00
SkinBlueprintContainer.cs Fix multiple issues with bindable safety in SkinEditor components 2022-04-07 19:12:12 +09:00
SkinComponentToolbox.cs Fix SkinComponentToolbox attempting to create instances of abstract classes 2022-03-18 20:13:15 +09:00
SkinEditor.cs Fix potential null ref if UpdateTargetScreen is called too early 2022-04-07 23:42:42 +09:00
SkinEditorOverlay.cs Fix potential null reference in skin editor if target screen is null (during exit) 2022-06-06 18:27:54 +09:00
SkinEditorSceneLibrary.cs Deselect mods incompatible with "Autoplay" when entering gameplay via scene library 2022-04-23 23:16:33 +03:00
SkinSelectionHandler.cs Import new skin editor sprites to the cursor location 2022-04-01 16:16:49 +09:00
SkinSettingsToolbox.cs Show settings for multiple components in a selection 2022-03-16 19:35:45 +09:00