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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:17:51 +08:00
osu-lazer/osu.iOS
Christine Chen 6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
..
Assets.xcassets Use new logo style for icons / readme 2019-07-12 17:49:59 +09:00
AppDelegate.cs Apply other styles. 2019-11-11 20:27:04 +08:00
Application.cs Fix iOS project failing to compile 2019-12-19 23:04:53 +09:00
Entitlements.plist Add osu.iOS project 2018-12-06 17:49:09 +10:30
Info.plist Adjust Tab Performance 2020-01-01 06:41:17 +00:00
iTunesArtwork Use new logo style for icons / readme 2019-07-12 17:49:59 +09:00
iTunesArtwork@2x Use new logo style for icons / readme 2019-07-12 17:49:59 +09:00
LaunchScreen.storyboard Split solution 2018-12-22 17:12:43 +10:30
Linker.xml Make osu! run. Run osu!, run. 2018-12-06 21:30:23 +10:30
osu.iOS.csproj Use DI to implement battery detection, add BatteryCutoff property 2021-04-08 19:55:11 -04:00
OsuGameIOS.cs Use DI to implement battery detection, add BatteryCutoff property 2021-04-08 19:55:11 -04:00