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mirror of https://github.com/ppy/osu.git synced 2024-09-21 19:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests/Editor
Dean Herbert e9463f3c19 Test editor ComposeScreen tests not adding beatmap to hierarchy
Makes it hard to test anything because `EditorBeatmap`'s `Update` method
updates whether a beatmap has timing or not (enabling the placement
controls).

Also adds a basic timing point to allow for better testing.
2022-08-31 14:07:56 +09:00
..
ManiaPlacementBlueprintTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaSelectionBlueprintTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneEditor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHoldNotePlacementBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHoldNoteSelectionBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneManiaBeatSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneManiaComposeScreen.cs Test editor ComposeScreen tests not adding beatmap to hierarchy 2022-08-31 14:07:56 +09:00
TestSceneManiaHitObjectComposer.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneNotePlacementBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneNoteSelectionBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00