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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game/Screens/Edit
2021-10-07 18:56:07 +09:00
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Components Rename all remaining cases 2021-10-03 00:55:29 +09:00
Compose Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Merge branch 'master' into difficulty-move-to-beatmap 2021-10-06 16:14:21 +09:00
Timing Move to legacy namespace 2021-08-30 17:14:53 +09:00
Verify Fix one more issue 2021-09-16 18:34:13 +09:00
BindableBeatDivisor.cs Override CreateInstance() in osu! bindable subclasses 2021-08-18 04:19:58 +03:00
ClipboardContent.cs Remove IJsonSerializable interface 2021-08-31 14:39:20 +09:00
Editor.cs Move difficulty copy to BeatmapModelManager.Save 2021-10-07 17:16:45 +09:00
EditorBeatmap.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
EditorBeatmapSkin.cs Add missing readonly keyword to new bindable 2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Move time clamp to Seek/transformSeekTo methods 2021-08-16 20:39:09 +02:00
EditorLoader.cs Make restoring state a public call on Editor 2021-09-14 23:36:17 +09:00
EditorRoundedScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorRoundedScreenSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettingsSection.cs Tidy up specification of SettingsSection 2021-05-13 13:45:10 +09:00
EditorScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
EditorSkinProvidingContainer.cs Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
EditorState.cs Remove nullability from EditorState properties 2021-09-14 23:36:28 +09:00
EditorTable.cs Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
HitAnimationsMenuItem.cs Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
IEditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
PromptForSaveDialog.cs Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
TransactionalCommitComponent.cs Make component and add hooking events 2020-10-08 18:04:07 +09:00
WaveformOpacityMenuItem.cs Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00