mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 08:52:54 +08:00
35 lines
911 B
C#
35 lines
911 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Rulesets.Mania.Scoring;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Scoring;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Objects
|
|
{
|
|
public abstract class ManiaHitObject : HitObject, IHasColumn, IHasXPosition
|
|
{
|
|
private HitObjectProperty<int> column;
|
|
|
|
public Bindable<int> ColumnBindable => column.Bindable;
|
|
|
|
public virtual int Column
|
|
{
|
|
get => column.Value;
|
|
set => column.Value = value;
|
|
}
|
|
|
|
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
|
|
|
#region LegacyBeatmapEncoder
|
|
|
|
float IHasXPosition.X => Column;
|
|
|
|
#endregion
|
|
}
|
|
}
|