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osu-lazer/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs

56 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
public class LegacyFollowCircle : FollowCircle
{
public LegacyFollowCircle(Drawable animationContent)
{
// follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x
animationContent.Scale *= 0.5f;
animationContent.Anchor = Anchor.Centre;
animationContent.Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
InternalChild = animationContent;
}
protected override void OnTrackingChanged(ValueChangedEvent<bool> tracking)
{
Debug.Assert(ParentObject != null);
if (ParentObject.Judged)
return;
const float scale_duration = 180f;
const float fade_duration = 90f;
double maxScaleDuration = ParentObject.HitStateUpdateTime - Time.Current;
double realScaleDuration = scale_duration;
if (tracking.NewValue && maxScaleDuration < realScaleDuration && maxScaleDuration >= 0)
realScaleDuration = maxScaleDuration;
double realFadeDuration = fade_duration * realScaleDuration / fade_duration;
this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, realScaleDuration, Easing.OutQuad)
.FadeTo(tracking.NewValue ? 1f : 0f, realFadeDuration, Easing.OutQuad);
}
protected override void OnSliderEnd()
{
const float shrink_duration = 200f;
const float fade_delay = 175f;
const float fade_duration = 35f;
this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 0.75f, shrink_duration, Easing.OutQuad)
.Delay(fade_delay)
.FadeOut(fade_duration);
}
}
}