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Usually this would be handled by `TextureAnimation`, but because we are inheriting from `DrawableAnimation` here for reasons, we needed to implement this ourselves. Follows the implementation in `TextureAnimation`. |
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DrawablesExtensions.cs | ||
DrawableStoryboard.cs | ||
DrawableStoryboardAnimation.cs | ||
DrawableStoryboardLayer.cs | ||
DrawableStoryboardSample.cs | ||
DrawableStoryboardSprite.cs | ||
DrawableStoryboardVideo.cs | ||
IFlippable.cs | ||
IVectorScalable.cs |