1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:42:54 +08:00
osu-lazer/osu.Game.Modes.Catch/CatchRuleset.cs
2016-11-15 01:06:53 +09:00

24 lines
820 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Catch
{
public class CatchRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new CatchHitRenderer { Objects = objects };
protected override PlayMode PlayMode => PlayMode.Catch;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
}
}