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mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:07:25 +08:00
osu-lazer/osu.Game/Rulesets/Edit/Checks
2024-03-16 21:20:12 -03:00
..
Components fix(AudioCheckUtils): use Path.GetExtension() 2023-09-01 20:56:54 +02:00
CheckAudioInVideo.cs Fix audio in video check crashing on unexpected failures 2024-03-13 13:55:49 +01:00
CheckAudioPresence.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
CheckAudioQuality.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
CheckBackgroundPresence.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
CheckBackgroundQuality.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
CheckBreaks.cs Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
CheckConcurrentObjects.cs Remove nullable disable annotation in some checks class. 2022-10-30 16:28:49 +08:00
CheckDelayedHitsounds.cs style: remove usage of HIT_FLOURISH 2023-09-01 21:02:43 +02:00
CheckDrainLength.cs Add helper method to get drain length (and rename some usages) 2023-07-25 16:58:41 +09:00
CheckFewHitsounds.cs Remove nullable disable annotation in some checks class. 2022-10-30 16:28:49 +08:00
CheckFilePresence.cs File name should be nullable. 2022-10-30 16:29:54 +08:00
CheckMutedObjects.cs remove other usages of hitobject SampleControlPoint 2023-04-25 16:01:43 +02:00
CheckPreviewTime.cs Fix typo in missing-preview-point message 2023-02-02 14:34:59 +09:00
CheckTooShortAudioFiles.cs style: move common audio utils to separate static class 2023-08-29 20:10:35 +02:00
CheckUnsnappedObjects.cs Remove nullable disable annotation in some checks class. 2022-10-30 16:28:49 +08:00
CheckUnusedAudioAtEnd.cs Add verify checks to unused audio at the end 2024-03-16 21:20:12 -03:00
CheckZeroByteFiles.cs Remove nullable disable annotation in some checks class. 2022-10-30 16:28:49 +08:00
CheckZeroLengthObjects.cs Remove nullable disable annotation in some checks class. 2022-10-30 16:28:49 +08:00