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52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Osu.Configuration;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu.UI
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{
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public class OsuSettingsSubsection : RulesetSettingsSubsection
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{
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protected override string Header => "osu!";
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public OsuSettingsSubsection(Ruleset ruleset)
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: base(ruleset)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var config = (OsuRulesetConfigManager)Config;
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = "Snaking in sliders",
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Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingInSliders)
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},
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new SettingsCheckbox
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{
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LabelText = "Snaking out sliders",
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Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
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},
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new SettingsCheckbox
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{
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LabelText = "Cursor trail",
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Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail)
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},
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new SettingsEnumDropdown<PlayfieldBorderStyle>
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{
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LabelText = "Playfield border style",
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Current = config.GetBindable<PlayfieldBorderStyle>(OsuRulesetSetting.PlayfieldBorderStyle),
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},
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};
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}
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}
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}
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