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46 lines
1.6 KiB
C#
46 lines
1.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public class MouseSettings : SettingsSubsection
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{
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protected override string Header => "Mouse";
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
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{
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<ConfineMouseMode>
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{
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LabelText = "Confine mouse cursor",
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Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
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},
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new SettingsCheckbox
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{
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LabelText = "Disable mouse wheel during gameplay",
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Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
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},
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new SettingsCheckbox
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{
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LabelText = "Disable mouse buttons during gameplay",
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Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
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},
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};
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}
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private class SensitivitySlider : OsuSliderBar<double>
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{
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public override string TooltipText => Current.Value.ToString(@"0.##x");
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}
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}
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}
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