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mirror of https://github.com/ppy/osu.git synced 2024-12-14 11:35:35 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
2022-08-23 23:29:59 +02:00
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Blueprints added a gap between objects and made it theoretically possible to retain sample control point 2022-08-23 23:29:59 +02:00
Checks Automated #nullable processing 2022-06-17 16:37:17 +09:00
Setup Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
DrawableOsuEditorRuleset.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitCircleCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBlueprintContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuDistanceSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuHitObjectComposer.cs Update parameter discards 2022-06-24 21:26:19 +09:00
OsuRectangularPositionSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuSelectionHandler.cs Avoid multiple iteration of LINQ query using a local 2022-08-16 15:39:23 +09:00
SliderCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00