mirror of
https://github.com/ppy/osu.git
synced 2024-11-09 09:37:42 +08:00
182 lines
5.0 KiB
C#
182 lines
5.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using OpenTK;
|
|
using OpenTK.Graphics;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Screens.Testing;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Modes.Taiko.Objects;
|
|
using osu.Game.Modes.Taiko.Objects.Drawable;
|
|
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
|
|
|
namespace osu.Desktop.VisualTests.Tests
|
|
{
|
|
internal class TestCaseTaikoHitObjects : TestCase
|
|
{
|
|
public override string Description => "Taiko hit objects";
|
|
|
|
private bool kiai;
|
|
|
|
public override void Reset()
|
|
{
|
|
base.Reset();
|
|
|
|
AddToggle("Kiai", b =>
|
|
{
|
|
kiai = !kiai;
|
|
Reset();
|
|
});
|
|
|
|
Add(new CentreHitCirclePiece(new CirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Position = new Vector2(100, 100)
|
|
});
|
|
|
|
Add(new CentreHitCirclePiece(new StrongCirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Position = new Vector2(350, 100)
|
|
});
|
|
|
|
Add(new RimHitCircle(new CirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Position = new Vector2(100, 300)
|
|
});
|
|
|
|
Add(new RimHitCircle(new StrongCirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Position = new Vector2(350, 300)
|
|
});
|
|
|
|
Add(new SwellCircle(new CirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Position = new Vector2(100, 500)
|
|
});
|
|
|
|
Add(new SwellCircle(new StrongCirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Position = new Vector2(350, 500)
|
|
});
|
|
|
|
Add(new DrumRollCircle(new CirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Width = 250,
|
|
Position = new Vector2(575, 100)
|
|
});
|
|
|
|
Add(new DrumRollCircle(new StrongCirclePiece()
|
|
{
|
|
KiaiMode = kiai
|
|
})
|
|
{
|
|
Width = 250,
|
|
Position = new Vector2(575, 300)
|
|
});
|
|
}
|
|
|
|
private class SwellCircle : BaseCircle
|
|
{
|
|
public SwellCircle(CirclePiece piece)
|
|
: base(piece)
|
|
{
|
|
Piece.Add(new TextAwesome
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
TextSize = CirclePiece.SYMBOL_INNER_SIZE,
|
|
Icon = FontAwesome.fa_asterisk,
|
|
Shadow = false
|
|
});
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Piece.AccentColour = colours.YellowDark;
|
|
}
|
|
}
|
|
|
|
private class DrumRollCircle : BaseCircle
|
|
{
|
|
public DrumRollCircle(CirclePiece piece)
|
|
: base(piece)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Piece.AccentColour = colours.YellowDark;
|
|
}
|
|
}
|
|
|
|
private class RimHitCircle : BaseCircle
|
|
{
|
|
public RimHitCircle(CirclePiece piece)
|
|
: base(piece)
|
|
{
|
|
Piece.Add(new CircularContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(CirclePiece.SYMBOL_SIZE),
|
|
BorderThickness = CirclePiece.SYMBOL_BORDER,
|
|
BorderColour = Color4.White,
|
|
Masking = true,
|
|
Children = new[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
AlwaysPresent = true
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Piece.AccentColour = colours.BlueDarker;
|
|
}
|
|
}
|
|
|
|
private abstract class BaseCircle : Container
|
|
{
|
|
protected readonly CirclePiece Piece;
|
|
|
|
protected BaseCircle(CirclePiece piece)
|
|
{
|
|
Piece = piece;
|
|
|
|
Add(Piece);
|
|
}
|
|
}
|
|
}
|
|
}
|