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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate
2021-04-09 20:17:57 +09:00
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GameplayIsolationContainer.cs Add a container that provides an isolated gameplay context 2021-04-08 21:27:16 +09:00
MultiplayerSpectator.cs Implement maximum start delay 2021-04-09 20:17:57 +09:00
MultiplayerSpectatorLeaderboard.cs Remove unnecessary parameter 2021-04-09 18:41:58 +09:00
MultiplayerSpectatorPlayer.cs Move catchup logic inside PlayerInstance, fixup some edge cases 2021-04-09 19:59:34 +09:00
MultiplayerSpectatorPlayerLoader.cs Add initial multiplayer screen implementation 2021-04-08 22:07:00 +09:00
PlayerGrid_Cell.cs More documentation 2021-04-08 00:12:21 +09:00
PlayerGrid_Facade.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
PlayerGrid.cs Add initial multiplayer screen implementation 2021-04-08 22:07:00 +09:00
PlayerInstance.cs Refactor gameplay starting logic 2021-04-09 20:03:34 +09:00