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mirror of https://github.com/ppy/osu.git synced 2024-11-17 03:02:54 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests
2023-06-07 13:44:01 +09:00
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.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Partial everything 2022-11-27 00:00:27 +09:00
Judgements Update drum roll judgement tests to work correctly with more correct tick rate applied 2023-06-07 13:44:01 +09:00
Mods Removed accidental strong hit in single tap break test 2023-03-03 20:40:30 +00:00
Resources Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
Skinning Fix TestSceneDrawableTaikoMascot 2023-05-19 14:06:56 +09:00
DrawableTaikoRulesetTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableTestHit.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableTestStrongHit.cs Partial everything 2022-11-27 00:00:27 +09:00
HitObjectApplicationTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
TaikoBeatmapConversionTest.cs Add conversion tests 2023-02-09 23:23:58 +01:00
TaikoDifficultyCalculatorTest.cs Fix code inspect issues and SR test cases 2022-10-03 17:31:45 +08:00
TaikoLegacyModConversionTest.cs Fix tests 2022-06-30 12:37:03 +09:00
TestSceneBarLineApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBarLineGeneration.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
TestSceneDrumRollApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrumSampleTriggerSource.cs Update new usages of "soft" to use the new constant 2023-05-24 14:04:10 +09:00
TestSceneDrumTouchInputArea.cs Completely refactor to match project code standards 2023-02-02 16:23:27 +09:00
TestSceneFlyingHits.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHits.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSampleOutput.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTaikoHitObjectSamples.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTaikoPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTaikoPlayerLegacySkin.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTaikoSuddenDeath.cs Partial everything 2022-11-27 00:00:27 +09:00