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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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osu-lazer
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osu.Game
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Dean Herbert
fcb226bd20
Add local variable for regular access to
HitObjects
2021-05-14 16:23:45 +09:00
..
Components
Move
IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
CheckAudioPresence.cs
Rename "playableBeatmap" check arg to "beatmap"
2021-05-12 02:34:16 +02:00
CheckAudioQuality.cs
Move
IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
CheckBackgroundPresence.cs
Rename "playableBeatmap" check arg to "beatmap"
2021-05-12 02:34:16 +02:00
CheckBackgroundQuality.cs
Move
IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
CheckConcurrentObjects.cs
Add local variable for regular access to
HitObjects
2021-05-14 16:23:45 +09:00
CheckFilePresence.cs
Move
IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
CheckUnsnappedObjects.cs
Move
IBeatmap
arg into context
2021-05-13 11:24:22 +02:00