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mirror of https://github.com/ppy/osu.git synced 2025-02-01 11:32:56 +08:00
osu-lazer/osu.Game/Screens/SelectV2
Dean Herbert 6027947657
Move animation handling to Carousel implementation to better handle add/removes
With the animation logic being external, it was going to make it very
hard to apply the scroll offset when a new panel is added or removed
before the current selection.

There's no real reason for the animations to be local to beatmap
carousel. If there's a usage in the future where the animation is to
change, we can add more customisation to `Carousel` itself.
2025-01-15 17:01:07 +09:00
..
Footer Adjust footer design to display well with the rest of the game 2024-06-30 04:32:05 +03:00
Leaderboards Add context menu option to copy link to an online score 2024-11-04 13:59:48 +01:00
Wedge Inline single-frame layout issue comment instead 2024-08-14 00:41:43 -07:00
BeatmapCarousel.cs Add loading overlay and refine filter flow 2025-01-14 20:23:53 +09:00
BeatmapCarouselFilterGrouping.cs Add difficulty, artist and title sort examples 2025-01-14 19:52:48 +09:00
BeatmapCarouselFilterSorting.cs Add difficulty, artist and title sort examples 2025-01-14 19:52:48 +09:00
BeatmapCarouselItem.cs Add difficulty, artist and title sort examples 2025-01-14 19:52:48 +09:00
BeatmapCarouselPanel.cs Move animation handling to Carousel implementation to better handle add/removes 2025-01-15 17:01:07 +09:00
BeatmapInfoWedgeV2.cs Move BeatmapInfoWedgeV2 to correct namespace 2024-12-12 12:53:05 +09:00
Carousel.cs Move animation handling to Carousel implementation to better handle add/removes 2025-01-15 17:01:07 +09:00
CarouselItem.cs Add basic selection support 2025-01-11 01:43:47 +09:00
ICarouselFilter.cs Add basic selection support 2025-01-11 01:43:47 +09:00
ICarouselPanel.cs Move animation handling to Carousel implementation to better handle add/removes 2025-01-15 17:01:07 +09:00
SongSelectV2.cs Bind game-wide mods bindable to mod select overlay in new song select screen 2024-06-30 06:50:36 +03:00