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mirror of https://github.com/ppy/osu.git synced 2024-11-18 12:02:57 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2022-02-16 14:09:19 +09:00
..
Beatmaps Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Configuration Fix a couple more weird variable names 2021-10-19 17:22:50 +09:00
Difficulty Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Edit Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Mods Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Fix mania requiring PERFECTs to maintain HP 2022-01-12 18:29:23 +09:00
Skinning Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
UI Remove index ctor param from ColumnHitObjectArea 2022-02-01 21:49:52 +01:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaFilterCriteria.cs Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
ManiaInputManager.cs Retrieve KeyBindingContainer via DI rather than traversal lookup 2022-01-31 17:05:04 +09:00
ManiaRuleset.cs Move performance breakdown to the top to prevent re-ordering after watching replay 2022-02-05 21:39:01 +08:00
ManiaSettingsSubsection.cs Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00