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mirror of https://github.com/ppy/osu.git synced 2024-11-19 02:22:56 +08:00
osu-lazer/osu.Game.Rulesets.Catch
2021-04-22 18:44:20 +09:00
..
Beatmaps Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
Difficulty Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
Objects Move shared implementation to a named function 2020-12-14 13:56:46 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Remove AutoGenerator workaround of now-fixed issue 2021-04-16 14:13:41 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Update existing usages 2021-03-13 06:09:07 +03:00
UI Expose internal catcher width calculation methods 2021-04-22 17:27:23 +09:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Don't recreate pieces when catch DHO is reused 2020-12-07 12:59:03 +09:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00