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RoomManagerTestScene.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestRoomManager.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneCreateMultiplayerMatchButton.cs
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Improve safety of ongoing operation tracker
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2021-01-09 22:45:24 +01:00 |
TestSceneDrawableRoomPlaylist.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneLoungeRoomInfo.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneLoungeRoomsContainer.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneMatchBeatmapDetailArea.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneMatchHeader.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneMatchLeaderboard.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneMatchSongSelect.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneMultiHeader.cs
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Rename I{Multiplayer -> OnlinePlay}SubScreen
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2020-12-25 18:07:34 +01:00 |
TestSceneMultiplayer.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
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Rename variable to make more sense
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2020-12-29 14:27:35 +09:00 |
TestSceneMultiplayerMatchSongSelect.cs
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Add failing test cases
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2020-12-28 12:35:16 +01:00 |
TestSceneMultiplayerMatchSubScreen.cs
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Cache tracker in test scene to resolve test fails
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2020-12-29 09:16:08 +01:00 |
TestSceneMultiplayerParticipantsList.cs
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Add visual test case for displaying beatmap availability states
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2021-01-18 11:49:27 +03:00 |
TestSceneMultiplayerReadyButton.cs
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Update ready button test scene with new logic
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2021-01-17 01:11:03 +03:00 |
TestSceneMultiplayerRoomManager.cs
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Revert polling changes to fix participant list display
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2021-01-12 17:26:00 +09:00 |
TestSceneRoomStatus.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |