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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2020-01-15 19:09:49 +09:00
..
Beatmaps Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Configuration Adjust osu!mania scroll speed defaults to be more sane 2019-09-11 12:51:54 +09:00
Difficulty Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Edit Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
Judgements Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
MathUtils Fix remaining issues 2019-02-28 13:31:40 +09:00
Mods remove unused usings 2019-12-22 16:57:07 +08:00
Objects Fix tail note not properly capping result 2019-12-23 18:49:08 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Resources/Testing/Beatmaps Add mania difficulty calculator test 2019-02-15 16:25:44 +09:00
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Split out into own method 2019-12-27 11:37:05 +09:00
UI Use hitTarget in place of stageHint 2019-12-29 23:37:28 +08:00
ManiaInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
ManiaRuleset.cs Merge branch 'master' into hp-drain 2019-12-27 14:58:22 +09:00
ManiaSettingsSubsection.cs revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
ManiaSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
ManiaSkinComponents.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
osu.Game.Rulesets.Mania.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00