.. |
Components
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Lounge
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Match
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Multiplayer
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Play
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Playlists
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Ranking
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
DrawableRoomPlaylist.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
DrawableRoomPlaylistItem.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
DrawableRoomPlaylistWithResults.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
Header.cs
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Distinguish primary multi screen titles in header
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2020-12-24 16:18:35 +01:00 |
IMultiplayerSubScreen.cs
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Merge remote-tracking branch 'origin/master' into iscreen
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2019-01-29 21:21:36 +09:00 |
IRoomManager.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerComposite.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerScreen.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerSubScreen.cs
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Improve transition between multiplayer screens (and share constants)
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2020-02-20 18:03:53 +09:00 |
MultiplayerSubScreenStack.cs
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |