mirror of
https://github.com/ppy/osu.git
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70154d1036
Improves the visual appearance of DirectPanels' shadows too.
290 lines
9.5 KiB
C#
290 lines
9.5 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using System.IO;
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using System.Threading.Tasks;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using OpenTK.Graphics;
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using osu.Framework.Input;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Overlays.Notifications;
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namespace osu.Game.Overlays.Direct
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{
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public abstract class DirectPanel : Container
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{
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public readonly BeatmapSetInfo SetInfo;
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protected Box BlackBackground;
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private const double hover_transition_time = 400;
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private Container content;
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private APIAccess api;
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private ProgressBar progressBar;
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private BeatmapManager beatmaps;
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private NotificationOverlay notifications;
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protected override Container<Drawable> Content => content;
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protected DirectPanel(BeatmapSetInfo setInfo)
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{
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SetInfo = setInfo;
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}
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private readonly EdgeEffectParameters edgeEffectNormal = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0f, 1f),
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Radius = 2f,
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Colour = Color4.Black.Opacity(0.25f),
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};
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private readonly EdgeEffectParameters edgeEffectHovered = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0f, 5f),
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Radius = 10f,
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Colour = Color4.Black.Opacity(0.3f),
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};
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(APIAccess api, BeatmapManager beatmaps, OsuColour colours, NotificationOverlay notifications)
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{
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this.api = api;
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this.beatmaps = beatmaps;
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this.notifications = notifications;
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AddInternal(content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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EdgeEffect = edgeEffectNormal,
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Children = new[]
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{
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// temporary blackness until the actual background loads.
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BlackBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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CreateBackground(),
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progressBar = new ProgressBar
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Height = 0,
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Alpha = 0,
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BackgroundColour = Color4.Black.Opacity(0.7f),
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FillColour = colours.Blue,
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Depth = -1,
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},
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}
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});
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}
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protected override bool OnHover(InputState state)
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{
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content.TweenEdgeEffectTo(edgeEffectHovered, hover_transition_time, Easing.OutQuint);
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content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint);
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content.MoveToY(0, hover_transition_time, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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// this should eventually be moved to a more central place, like BeatmapManager.
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private DownloadBeatmapSetRequest downloadRequest;
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protected void StartDownload()
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{
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if (api == null) return;
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// we already have an active download running.
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if (downloadRequest != null)
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{
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content.MoveToX(-5, 50, Easing.OutSine).Then()
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.MoveToX(5, 100, Easing.InOutSine).Then()
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.MoveToX(-5, 100, Easing.InOutSine).Then()
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.MoveToX(0, 50, Easing.InSine).Then();
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return;
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}
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if (!api.LocalUser.Value.IsSupporter)
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{
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notifications.Post(new SimpleNotification
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{
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Icon = FontAwesome.fa_superpowers,
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Text = "You gotta be a supporter to download for now 'yo"
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});
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return;
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}
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progressBar.FadeIn(400, Easing.OutQuint);
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progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
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progressBar.Current.Value = 0;
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ProgressNotification downloadNotification = new ProgressNotification
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{
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Text = $"Downloading {SetInfo.Metadata.Artist} - {SetInfo.Metadata.Title}",
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};
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downloadRequest = new DownloadBeatmapSetRequest(SetInfo);
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downloadRequest.Failure += e =>
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{
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progressBar.Current.Value = 0;
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progressBar.FadeOut(500);
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downloadNotification.State = ProgressNotificationState.Completed;
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Logger.Error(e, "Failed to get beatmap download information");
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downloadRequest = null;
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};
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downloadRequest.Progress += (current, total) =>
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{
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float progress = (float)current / total;
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progressBar.Current.Value = progress;
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downloadNotification.State = ProgressNotificationState.Active;
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downloadNotification.Progress = progress;
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};
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downloadRequest.Success += data =>
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{
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progressBar.Current.Value = 1;
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progressBar.FadeOut(500);
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downloadNotification.State = ProgressNotificationState.Completed;
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using (var stream = new MemoryStream(data))
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using (var archive = new OszArchiveReader(stream))
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beatmaps.Import(archive);
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};
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downloadNotification.CancelRequested += () =>
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{
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downloadRequest.Cancel();
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downloadRequest = null;
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return true;
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};
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notifications.Post(downloadNotification);
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// don't run in the main api queue as this is a long-running task.
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Task.Run(() => downloadRequest.Perform(api));
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}
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public class DownloadBeatmapSetRequest : APIDownloadRequest
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{
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private readonly BeatmapSetInfo beatmapSet;
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public DownloadBeatmapSetRequest(BeatmapSetInfo beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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}
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protected override string Target => $@"beatmapsets/{beatmapSet.OnlineBeatmapSetID}/download";
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.FadeInFromZero(200, Easing.Out);
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}
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protected List<DifficultyIcon> GetDifficultyIcons()
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{
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var icons = new List<DifficultyIcon>();
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foreach (var b in SetInfo.Beatmaps)
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icons.Add(new DifficultyIcon(b));
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return icons;
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}
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protected Drawable CreateBackground() => new DelayedLoadWrapper(new BeatmapSetCover(SetInfo)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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OnLoadComplete = d =>
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{
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d.FadeInFromZero(400, Easing.Out);
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BlackBackground.Delay(400).FadeOut();
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},
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})
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{
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RelativeSizeAxes = Axes.Both,
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TimeBeforeLoad = 300
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};
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public class Statistic : FillFlowContainer
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{
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private readonly SpriteText text;
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private int value;
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public int Value
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{
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get { return value; }
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set
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{
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this.value = value;
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text.Text = Value.ToString(@"N0");
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}
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}
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public Statistic(FontAwesome icon, int value = 0)
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{
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Anchor = Anchor.TopRight;
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Origin = Anchor.TopRight;
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AutoSizeAxes = Axes.Both;
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Direction = FillDirection.Horizontal;
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Spacing = new Vector2(5f, 0f);
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Children = new Drawable[]
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{
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text = new OsuSpriteText
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{
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Font = @"Exo2.0-SemiBoldItalic",
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},
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new SpriteIcon
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{
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Icon = icon,
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Shadow = true,
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Size = new Vector2(14),
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Margin = new MarginPadding { Top = 1 },
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},
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};
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Value = value;
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}
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}
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}
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}
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