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43 lines
1.7 KiB
C#
43 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModHidden : ManiaModPlayfieldCover
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{
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/// <summary>
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/// osu!stable is referenced to 480px.
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/// </summary>
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private const float playfield_height = 480;
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private const float min_coverage = 160f / playfield_height;
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private const float max_coverage = 400f / playfield_height;
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private const float coverage_increase_per_combo = 0.5f / playfield_height;
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public override LocalisableString Description => @"Keys fade out before you hit them!";
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
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public override BindableNumber<float> Coverage { get; } = new BindableFloat(min_coverage);
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protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll;
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private readonly BindableInt combo = new BindableInt();
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public override void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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base.ApplyToScoreProcessor(scoreProcessor);
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combo.UnbindAll();
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combo.BindTo(scoreProcessor.Combo);
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combo.BindValueChanged(c => Coverage.Value = Math.Min(max_coverage, min_coverage + c.NewValue * coverage_increase_per_combo), true);
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}
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}
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}
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