1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 14:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOpenEditorTimestampInOsu.cs
2023-11-21 15:05:51 +09:00

92 lines
3.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public partial class TestSceneOpenEditorTimestampInOsu : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
[Test]
public void TestNormalSelection()
{
addStepClickLink("00:02:170 (1,2,3)");
checkSelection(() => 2_170, 1, 2, 3);
addReset();
addStepClickLink("00:04:748 (2,3,4,1,2)");
checkSelection(() => 4_748, 2, 3, 4, 1, 2);
addReset();
addStepClickLink("00:02:170 (1,1,1)");
checkSelection(() => 2_170, 1, 1, 1);
addReset();
addStepClickLink("00:02:873 (2,2,2,2)");
checkSelection(() => 2_873, 2, 2, 2, 2);
}
[Test]
public void TestUnusualSelection()
{
HitObject firstObject = null!;
AddStep("retrieve first object", () => firstObject = EditorBeatmap.HitObjects.First());
addStepClickLink("00:00:000 (0)", "invalid combo");
checkSelection(() => firstObject.StartTime);
addReset();
addStepClickLink("00:00:000 (1)", "wrong offset");
checkSelection(() => firstObject.StartTime, 1);
addReset();
addStepClickLink("00:00:956 (2,3,4)", "wrong offset");
checkSelection(() => firstObject.StartTime, 2, 3, 4);
addReset();
addStepClickLink("00:00:956 (956|1,956|2)", "mania link");
checkSelection(() => firstObject.StartTime);
}
private void addReset() => addStepClickLink("00:00:000", "reset", false);
private void addStepClickLink(string timestamp, string step = "", bool displayTimestamp = true)
{
AddStep(displayTimestamp ? $"{step} {timestamp}" : step, () => Editor.HandleTimestamp(timestamp));
AddUntilStep("wait for seek", () => EditorClock.SeekingOrStopped.Value);
}
private void checkSelection(Func<double> startTime, params int[] comboNumbers)
=> AddUntilStep($"seeked & selected {(comboNumbers.Any() ? string.Join(",", comboNumbers) : "nothing")}", () =>
{
bool checkCombos = comboNumbers.Any()
? hasCombosInOrder(EditorBeatmap.SelectedHitObjects, comboNumbers)
: !EditorBeatmap.SelectedHitObjects.Any();
return EditorClock.CurrentTime == startTime()
&& EditorBeatmap.SelectedHitObjects.Count == comboNumbers.Length
&& checkCombos;
});
private bool hasCombosInOrder(IEnumerable<HitObject> selected, params int[] comboNumbers)
{
List<HitObject> hitObjects = selected.ToList();
if (hitObjects.Count != comboNumbers.Length)
return false;
return !hitObjects.Select(x => (OsuHitObject)x)
.Where((x, i) => x.IndexInCurrentCombo + 1 != comboNumbers[i])
.Any();
}
}
}