mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 01:32:55 +08:00
115 lines
3.6 KiB
C#
115 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Skinning
|
|
{
|
|
/// <summary>
|
|
/// Legacy skinned spinner with one main spinning layer and a background layer.
|
|
/// </summary>
|
|
public class LegacyOldStyleSpinner : CompositeDrawable
|
|
{
|
|
private DrawableSpinner drawableSpinner;
|
|
private Sprite disc;
|
|
private Container metre;
|
|
|
|
private const float background_y_offset = 20;
|
|
|
|
private const float sprite_scale = 1 / 1.6f;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(ISkinSource source, DrawableHitObject drawableObject)
|
|
{
|
|
drawableSpinner = (DrawableSpinner)drawableObject;
|
|
|
|
RelativeSizeAxes = Axes.Both;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new Sprite
|
|
{
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.BottomCentre,
|
|
Texture = source.GetTexture("spinner-background"),
|
|
Y = background_y_offset,
|
|
Scale = new Vector2(sprite_scale)
|
|
},
|
|
disc = new Sprite
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Texture = source.GetTexture("spinner-circle"),
|
|
Scale = new Vector2(sprite_scale)
|
|
},
|
|
metre = new Container
|
|
{
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.BottomCentre,
|
|
Y = background_y_offset,
|
|
Masking = true,
|
|
Child = new Sprite
|
|
{
|
|
Texture = source.GetTexture("spinner-metre"),
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.BottomCentre,
|
|
},
|
|
Scale = new Vector2(0.625f)
|
|
}
|
|
};
|
|
}
|
|
|
|
private Vector2 metreFinalSize;
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
this.FadeOut();
|
|
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
|
|
|
|
metreFinalSize = metre.Size = metre.Child.Size;
|
|
}
|
|
|
|
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
|
|
{
|
|
var spinner = drawableSpinner.HitObject;
|
|
|
|
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
|
|
this.FadeInFromZero(spinner.TimePreempt / 2);
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
disc.Rotation = drawableSpinner.RotationTracker.Rotation;
|
|
metre.Height = getMetreHeight(drawableSpinner.Progress);
|
|
}
|
|
|
|
private const int total_bars = 10;
|
|
|
|
private float getMetreHeight(float progress)
|
|
{
|
|
progress = Math.Min(99, progress * 100);
|
|
|
|
int barCount = (int)progress / 10;
|
|
|
|
// todo: add SpinnerNoBlink support
|
|
if (RNG.NextBool(((int)progress % 10) / 10f))
|
|
barCount++;
|
|
|
|
return (float)barCount / total_bars * metreFinalSize.Y;
|
|
}
|
|
}
|
|
}
|