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Beatmaps
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Difficulty
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Add versioning to difficulty calculators
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2022-07-21 18:15:25 +09:00 |
Edit
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Update usages of RemoveInternal
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2022-08-29 15:57:40 +09:00 |
Judgements
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Mods
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Adjust catch flashlight to closely match classic
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2022-10-07 14:34:48 +09:00 |
Objects
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Rename ClampToPlayField
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2022-09-21 17:14:02 +02:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Remove the nullable disable annotation and fix the breaking api.
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2022-07-02 13:33:05 +08:00 |
Resources/Testing/Beatmaps
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Fix use of incorrect variable, add test
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2021-12-16 19:26:36 +09:00 |
Scoring
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Skinning
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Apply more renames
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2022-09-18 18:19:00 +09:00 |
UI
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Simplify check conditionals
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2022-10-07 02:22:13 +09:00 |
CatchInputManager.cs
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add basic touch functionality
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2022-08-13 18:02:29 +08:00 |
CatchRuleset.cs
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Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
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2022-09-15 20:18:10 +09:00 |
CatchSkinComponent.cs
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Replace usages of string.To{Lower,Upper}()
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2022-06-24 11:57:45 +02:00 |
CatchSkinComponents.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
osu.Game.Rulesets.Catch.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |