1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 15:12:54 +08:00
osu-lazer/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
2019-12-17 12:59:48 +08:00

70 lines
2.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneUserProfilePreviousUsernames : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(PreviousUsernames)
};
[Resolved]
private IAPIProvider api { get; set; }
private readonly Bindable<User> user = new Bindable<User>();
public TestSceneUserProfilePreviousUsernames()
{
Child = new PreviousUsernames
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user },
};
User[] users =
{
new User { PreviousUsernames = new[] { "username1" } },
new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
new User { PreviousUsernames = Array.Empty<string>() },
null
};
AddStep("single username", () => user.Value = users[0]);
AddStep("two usernames", () => user.Value = users[1]);
AddStep("three usernames", () => user.Value = users[2]);
AddStep("four usernames", () => user.Value = users[3]);
AddStep("no username", () => user.Value = users[4]);
AddStep("null user", () => user.Value = users[5]);
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("online user (Angelsim)", () =>
{
var request = new GetUserRequest(1777162);
request.Success += user => this.user.Value = user;
api.Queue(request);
});
}
}
}