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mirror of https://github.com/ppy/osu.git synced 2024-11-17 08:32:53 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
2019-12-27 16:16:30 +09:00
..
Audio Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
Beatmaps Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Difficulty Fix format. 2019-12-03 20:59:42 +08:00
Judgements Apply more missed cases 2019-04-01 12:44:46 +09:00
Mods remove unused usings 2019-12-22 16:57:07 +08:00
Objects CA1715: use prefix for generic parameters. 2019-12-17 13:00:25 +08:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Resources/Testing/Beatmaps Add taiko difficulty calculator tests 2019-02-15 14:44:26 +09:00
Scoring Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
UI Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
osu.Game.Rulesets.Taiko.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
TaikoInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
TaikoRuleset.cs Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
TaikoSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00