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27 lines
855 B
C#
27 lines
855 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.UI
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{
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public class ManiaScrollingPlayfield : ScrollingPlayfield
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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public ManiaScrollingPlayfield(ScrollingDirection direction)
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: base(direction)
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{
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}
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[BackgroundDependencyLoader]
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private void load(IScrollingInfo scrollingInfo)
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{
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(direction => Direction.Value = direction, true);
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}
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}
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}
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