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86 lines
2.8 KiB
C#
86 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public partial class TestSceneOsuMenu : OsuManualInputManagerTestScene
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{
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private OsuMenu menu;
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private bool actionPerformed;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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actionPerformed = false;
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Child = menu = new OsuMenu(Direction.Vertical, true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Items = new[]
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{
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new OsuMenuItem("standard", MenuItemType.Standard, performAction),
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new OsuMenuItem("highlighted", MenuItemType.Highlighted, performAction),
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new OsuMenuItem("destructive", MenuItemType.Destructive, performAction),
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}
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};
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});
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[Test]
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public void TestClickEnabledMenuItem()
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{
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AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("action performed", () => actionPerformed);
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}
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[Test]
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public void TestDisableMenuItemsAndClick()
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{
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AddStep("disable menu items", () =>
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{
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foreach (var item in menu.Items)
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((OsuMenuItem)item).Action.Disabled = true;
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});
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AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("action not performed", () => !actionPerformed);
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}
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[Test]
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public void TestEnableMenuItemsAndClick()
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{
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AddStep("disable menu items", () =>
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{
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foreach (var item in menu.Items)
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((OsuMenuItem)item).Action.Disabled = true;
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});
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AddStep("enable menu items", () =>
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{
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foreach (var item in menu.Items)
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((OsuMenuItem)item).Action.Disabled = false;
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});
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AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("action performed", () => actionPerformed);
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}
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private void performAction() => actionPerformed = true;
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}
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}
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