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mirror of https://github.com/ppy/osu.git synced 2024-11-14 18:47:27 +08:00
osu-lazer/osu.Game/Screens/Play
2021-10-10 17:56:32 +09:00
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Break Localise accuracy display. 2021-07-23 22:37:08 +02:00
HUD Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
PlayerSettings Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs Merge both variants of the star rating display 2021-08-04 18:19:28 +03:00
BreakOverlay.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
BreakTracker.cs Call break time update when loaded 2021-02-06 20:54:13 +03:00
ComboEffects.cs Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs Add further xmldoc 2021-04-18 07:25:49 +03:00
EpilepsyWarning.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
FailAnimation.cs Move low pass fail effect to FailAnimation 2021-10-08 12:27:04 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayClock.cs Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
GameplayMenuOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
GameplayState.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
HotkeyExitOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
HotkeyRetryOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
HUDOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
ILocalUserPlayInfo.cs Remove unnecessary public prefix in interface specification 2021-08-17 16:22:14 +09:00
ISamplePlaybackDisabler.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking 2021-09-20 23:52:01 +09:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments 2021-09-17 15:43:38 +09:00
PauseOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Player.cs Move low pass fail effect to FailAnimation 2021-10-08 12:27:04 +09:00
PlayerConfiguration.cs Rename variable to better reflect its purpose 2021-08-16 16:48:40 +09:00
PlayerLoader.cs Merge branch 'master' into more-filter-effects 2021-10-07 20:52:38 +09:00
ReplayPlayer.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs Don't bind to RoomId where it's expected to be constant 2021-08-24 14:25:40 +09:00
ScreenSuspensionHandler.cs Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
SkipOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
SoloPlayer.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
SoloSpectator.cs Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
SoloSpectatorPlayer.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SongProgress.cs Remove unused property in SongProgress 2021-09-18 12:05:06 -04:00
SongProgressBar.cs Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SpectatorPlayer.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
SpectatorPlayerLoader.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SpectatorResultsScreen.cs Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
SquareGraph.cs osu-side changes 2020-02-24 20:52:15 +09:00
SubmittingPlayer.cs Fix date being updated on replays unexpectedly 2021-07-19 19:28:35 +09:00