mirror of
https://github.com/ppy/osu.git
synced 2025-03-13 00:47:19 +08:00
With the animation logic being external, it was going to make it very hard to apply the scroll offset when a new panel is added or removed before the current selection. There's no real reason for the animations to be local to beatmap carousel. If there's a usage in the future where the animation is to change, we can add more customisation to `Carousel` itself.