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osu-lazer/osu.Game/Screens/Edit/Components/Menus/EditorScreenSwitcherControl.cs

78 lines
2.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Edit.Components.Menus
{
public class EditorScreenSwitcherControl : OsuTabControl<EditorScreenMode>
{
public EditorScreenSwitcherControl()
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
TabContainer.RelativeSizeAxes &= ~Axes.X;
TabContainer.AutoSizeAxes = Axes.X;
TabContainer.Padding = new MarginPadding(10);
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AccentColour = colourProvider.Light3;
AddInternal(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background2,
});
}
protected override Dropdown<EditorScreenMode> CreateDropdown() => null;
protected override TabItem<EditorScreenMode> CreateTabItem(EditorScreenMode value) => new TabItem(value);
private class TabItem : OsuTabItem
{
private const float transition_length = 250;
public TabItem(EditorScreenMode value)
: base(value)
{
Text.Margin = new MarginPadding();
Text.Anchor = Anchor.CentreLeft;
Text.Origin = Anchor.CentreLeft;
Text.Font = OsuFont.TorusAlternate;
Bar.Expire();
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
}
protected override void OnActivated()
{
base.OnActivated();
Bar.ScaleTo(new Vector2(1, 5), transition_length, Easing.OutQuint);
}
protected override void OnDeactivated()
{
base.OnDeactivated();
Bar.ScaleTo(Vector2.One, transition_length, Easing.OutQuint);
}
}
}
}