1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:42:54 +08:00
osu-lazer/osu.Game.Tests/Visual/RealtimeMultiplayer/TestSceneRealtimeMultiplayer.cs
2020-12-21 18:42:31 +09:00

24 lines
800 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
{
public class TestSceneRealtimeMultiplayer : RealtimeMultiplayerTestScene
{
public TestSceneRealtimeMultiplayer()
{
var multi = new TestRealtimeMultiplayer();
AddStep("show", () => LoadScreen(multi));
AddUntilStep("wait for loaded", () => multi.IsLoaded);
}
private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
{
protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
}
}
}