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1250c1f0c1
These changes were taken from https://github.com/ppy/osu/pull/22582. Minor adjustments were applied to match stable expectations, which is to say there cannot be an inherited control point with omit barline specification (in the editor the setting is greyed out when inheritance is turned on).
293 lines
11 KiB
C#
293 lines
11 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Legacy;
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namespace osu.Game.Tests.NonVisual
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{
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[TestFixture]
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public class ControlPointInfoTest
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{
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[Test]
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public void TestAdd()
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{
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var cpi = new ControlPointInfo();
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cpi.Add(0, new TimingControlPoint());
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cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
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Assert.That(cpi.Groups.Count, Is.EqualTo(2));
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Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
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}
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[Test]
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public void TestAddRedundantTiming()
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{
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var cpi = new ControlPointInfo();
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cpi.Add(0, new TimingControlPoint()); // is *not* redundant, special exception for first timing point.
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cpi.Add(1000, new TimingControlPoint()); // is also not redundant, due to change of offset
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Assert.That(cpi.Groups.Count, Is.EqualTo(2));
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Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
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cpi.Add(1000, new TimingControlPoint()); // is redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(2));
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Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
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cpi.Add(1200, new TimingControlPoint { OmitFirstBarLine = true }); // is not redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(3));
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Assert.That(cpi.TimingPoints.Count, Is.EqualTo(3));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(3));
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cpi.Add(1500, new TimingControlPoint { OmitFirstBarLine = true }); // is not redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(4));
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Assert.That(cpi.TimingPoints.Count, Is.EqualTo(4));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(4));
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}
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[Test]
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public void TestAddRedundantDifficulty()
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{
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var cpi = new LegacyControlPointInfo();
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cpi.Add(0, new DifficultyControlPoint()); // is redundant
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cpi.Add(1000, new DifficultyControlPoint()); // is redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(0));
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Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
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cpi.Add(1000, new DifficultyControlPoint { SliderVelocity = 2 }); // is not redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
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}
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[Test]
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public void TestAddRedundantSample()
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{
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var cpi = new LegacyControlPointInfo();
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cpi.Add(0, new SampleControlPoint()); // is *not* redundant, special exception for first sample point
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cpi.Add(1000, new SampleControlPoint()); // is redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
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cpi.Add(1000, new SampleControlPoint { SampleVolume = 50 }); // is not redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(2));
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Assert.That(cpi.SamplePoints.Count, Is.EqualTo(2));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
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}
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[Test]
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public void TestAddRedundantEffect()
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{
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var cpi = new ControlPointInfo();
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cpi.Add(0, new EffectControlPoint()); // is redundant
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cpi.Add(1000, new EffectControlPoint()); // is redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(0));
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Assert.That(cpi.EffectPoints.Count, Is.EqualTo(0));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
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cpi.Add(1000, new EffectControlPoint { KiaiMode = true }); // is not redundant
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cpi.Add(1400, new EffectControlPoint { KiaiMode = true }); // is redundant
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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Assert.That(cpi.EffectPoints.Count, Is.EqualTo(1));
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Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
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}
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[Test]
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public void TestAddGroup()
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{
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var cpi = new ControlPointInfo();
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var group = cpi.GroupAt(1000, true);
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var group2 = cpi.GroupAt(1000, true);
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Assert.That(group, Is.EqualTo(group2));
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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}
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[Test]
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public void TestGroupAtLookupOnly()
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{
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var cpi = new ControlPointInfo();
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var group = cpi.GroupAt(5000, true);
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Assert.That(group, Is.Not.Null);
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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Assert.That(cpi.GroupAt(1000), Is.Null);
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Assert.That(cpi.GroupAt(5000), Is.Not.Null);
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}
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[Test]
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public void TestAddRemoveGroup()
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{
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var cpi = new ControlPointInfo();
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var group = cpi.GroupAt(1000, true);
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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cpi.RemoveGroup(group);
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Assert.That(cpi.Groups.Count, Is.EqualTo(0));
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}
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[Test]
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public void TestRemoveGroupAlsoRemovedControlPoints()
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{
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var cpi = new LegacyControlPointInfo();
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var group = cpi.GroupAt(1000, true);
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group.Add(new SampleControlPoint());
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Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
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cpi.RemoveGroup(group);
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Assert.That(cpi.SamplePoints.Count, Is.EqualTo(0));
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}
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[Test]
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public void TestAddControlPointToGroup()
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{
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var cpi = new LegacyControlPointInfo();
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var group = cpi.GroupAt(1000, true);
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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// usually redundant, but adding to group forces it to be added
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group.Add(new DifficultyControlPoint());
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Assert.That(group.ControlPoints.Count, Is.EqualTo(1));
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Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
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}
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[Test]
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public void TestAddDuplicateControlPointToGroup()
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{
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var cpi = new LegacyControlPointInfo();
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var group = cpi.GroupAt(1000, true);
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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group.Add(new DifficultyControlPoint());
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group.Add(new DifficultyControlPoint { SliderVelocity = 2 });
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Assert.That(group.ControlPoints.Count, Is.EqualTo(1));
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Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
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Assert.That(cpi.DifficultyPoints.First().SliderVelocity, Is.EqualTo(2));
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}
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[Test]
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public void TestRemoveControlPointFromGroup()
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{
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var cpi = new LegacyControlPointInfo();
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var group = cpi.GroupAt(1000, true);
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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var difficultyPoint = new DifficultyControlPoint();
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group.Add(difficultyPoint);
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group.Remove(difficultyPoint);
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Assert.That(group.ControlPoints.Count, Is.EqualTo(0));
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Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
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Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
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}
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[Test]
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public void TestOrdering()
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{
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var cpi = new LegacyControlPointInfo();
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cpi.Add(0, new TimingControlPoint());
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cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
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cpi.Add(10000, new TimingControlPoint { BeatLength = 200 });
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cpi.Add(5000, new TimingControlPoint { BeatLength = 100 });
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cpi.Add(3000, new DifficultyControlPoint { SliderVelocity = 2 });
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cpi.GroupAt(7000, true).Add(new DifficultyControlPoint { SliderVelocity = 4 });
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cpi.GroupAt(1000).Add(new SampleControlPoint { SampleVolume = 0 });
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cpi.GroupAt(8000, true).Add(new EffectControlPoint { KiaiMode = true });
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Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(8));
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Assert.That(cpi.Groups, Is.Ordered.Ascending.By(nameof(ControlPointGroup.Time)));
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Assert.That(cpi.AllControlPoints, Is.Ordered.Ascending.By(nameof(ControlPoint.Time)));
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Assert.That(cpi.TimingPoints, Is.Ordered.Ascending.By(nameof(ControlPoint.Time)));
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}
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[Test]
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public void TestClear()
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{
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var cpi = new LegacyControlPointInfo();
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cpi.Add(0, new TimingControlPoint());
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cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
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cpi.Add(10000, new TimingControlPoint { BeatLength = 200 });
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cpi.Add(5000, new TimingControlPoint { BeatLength = 100 });
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cpi.Add(3000, new DifficultyControlPoint { SliderVelocity = 2 });
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cpi.GroupAt(7000, true).Add(new DifficultyControlPoint { SliderVelocity = 4 });
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cpi.GroupAt(1000).Add(new SampleControlPoint { SampleVolume = 0 });
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cpi.GroupAt(8000, true).Add(new EffectControlPoint { KiaiMode = true });
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cpi.Clear();
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Assert.That(cpi.Groups.Count, Is.EqualTo(0));
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Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
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Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
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}
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[Test]
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public void TestDeepClone()
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{
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var cpi = new ControlPointInfo();
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cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
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var cpiCopy = cpi.DeepClone();
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cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });
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Assert.That(cpi.Groups.Count, Is.EqualTo(1));
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Assert.That(cpiCopy.Groups.Count, Is.EqualTo(2));
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Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
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Assert.That(cpiCopy.TimingPoints.Count, Is.EqualTo(2));
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Assert.That(cpi.TimingPoints[0], Is.Not.SameAs(cpiCopy.TimingPoints[0]));
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Assert.That(cpi.TimingPoints[0].BeatLengthBindable, Is.Not.SameAs(cpiCopy.TimingPoints[0].BeatLengthBindable));
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Assert.That(cpi.TimingPoints[0].BeatLength, Is.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
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cpi.TimingPoints[0].BeatLength = 800;
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Assert.That(cpi.TimingPoints[0].BeatLength, Is.Not.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
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}
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}
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}
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