..
MultiplayerGameplayLeaderboardTestScene.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
QueueModeTestScene.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
TestSceneAllPlayersQueueMode.cs
More test hardening around ClientAPIRoom usages
2022-07-01 19:49:27 +09:00
TestSceneCreateMultiplayerMatchButton.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneDrawableLoungeRoom.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
TestSceneDrawableRoom.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneDrawableRoomParticipantsList.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneDrawableRoomPlaylist.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
TestSceneFreeModSelectOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneGameplayChatDisplay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneHostOnlyQueueMode.cs
More test hardening around ClientAPIRoom usages
2022-07-01 19:49:27 +09:00
TestSceneLoungeRoomsContainer.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMatchBeatmapDetailArea.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMatchLeaderboard.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMatchStartControl.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
TestSceneMultiHeader.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiplayer.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiplayerLoungeSubScreen.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiplayerMatchFooter.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMultiplayerMatchSongSelect.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
TestSceneMultiplayerMatchSubScreen.cs
Fix failing tests
2022-07-30 11:49:33 +03:00
TestSceneMultiplayerParticipantsList.cs
Merge branch 'master' into drawable-playlist-item-collection
2022-07-14 00:10:49 +03:00
TestSceneMultiplayerPlayer.cs
More test hardening around ClientAPIRoom usages
2022-07-01 19:49:27 +09:00
TestSceneMultiplayerPlaylist.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMultiplayerQueueList.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
TestSceneMultiplayerResults.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiplayerSpectateButton.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiplayerTeamResults.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneMultiSpectatorLeaderboard.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneMultiSpectatorScreen.cs
Fix multi-spectator test updating state after removing user
2022-08-06 05:41:26 +03:00
TestScenePlaylistsRoomSettingsPlaylist.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestScenePlaylistsSongSelect.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
TestSceneRankRangePill.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TestSceneStarRatingRangeDisplay.cs
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
TestSceneTeamVersus.cs
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00