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mirror of https://github.com/ppy/osu.git synced 2024-11-06 10:47:28 +08:00
osu-lazer/osu.Game/Screens/Edit
Bartłomiej Dach 1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
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Components Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Compose Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Design Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayTest Merge branch 'master' into editor-test-play-dont-retain-test-time 2022-11-19 12:09:04 +01:00
Setup Merge pull request #19693 from its5Q/editor-localisation 2022-08-20 11:51:57 +09:00
Timing Identify scrolling rulesets using temporary DrawableRuleset instances 2022-11-20 04:12:52 +03:00
Verify Update parameter discards 2022-06-24 21:26:19 +09:00
BackgroundDimMenuItem.cs Limit editor background dim to 75% maximum 2022-11-08 17:20:37 +09:00
BindableBeatDivisor.cs Add ability to use Shift+Number to set current beat divisor in editor 2022-10-24 15:20:15 +09:00
BottomBar.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ClipboardContent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
CreateNewDifficultyDialog.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DeleteDifficultyConfirmationDialog.cs Tidy up dialog and deletion flow 2022-09-02 17:07:09 +09:00
Editor.cs Move IGameplaySettings override to compose screen to keep test mode unaffected 2022-11-17 01:45:16 +03:00
EditorBeatmap.cs Make sure all selected items get deleted 2022-10-05 21:58:05 +09:00
EditorBeatmapSkin.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
EditorChangeHandler.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorClipboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorClock.cs Fix editor not always playing hitsounds with clock offsets applied 2022-11-19 05:15:22 +03:00
EditorLoader.cs Do not try to set ruleset from beatmap if it's a dummy 2022-06-19 20:08:39 +02:00
EditorRoundedScreenSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorRoundedScreenSettingsSection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorScreenMode.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorScreenWithTimeline.cs Fix osu! editor padding being applied to toolboxes 2022-10-18 14:32:00 +09:00
EditorSkinProvidingContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorTable.cs Fix group deselected when table is recreated 2022-06-20 16:56:19 +09:00
HitAnimationsMenuItem.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IEditorChangeHandler.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyEditorBeatmapPatcher.cs Remove redundant diff processing 2022-06-21 12:11:44 +09:00
PromptForSaveDialog.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TransactionalCommitComponent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
WaveformOpacityMenuItem.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00