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mirror of https://github.com/ppy/osu.git synced 2024-09-21 17:27:24 +08:00
osu-lazer/osu.Game.Tournament
2022-11-11 23:53:42 +09:00
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Components Construct notifications client inside ChannelManager 2022-11-04 18:51:00 +09:00
Configuration Remove obsoleted tournament migration flow 2022-10-28 13:04:56 +09:00
IO Remove obsoleted tournament migration flow 2022-10-28 13:04:56 +09:00
IPC Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
Models Increase the maximum seed range for tournament client 2022-11-03 13:27:54 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Screens Fix seeding screen buttons crashing the game if no match is selected 2022-11-07 19:04:06 +09:00
CountryExtensions.cs Update naming 2022-07-18 16:40:11 +09:00
JsonPointConverter.cs Fix point conversion not using invariant culture 2022-10-24 13:15:00 +09:00
osu.Game.Tournament.csproj Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0 2020-12-01 17:32:24 +00:00
SaveChangesOverlay.cs Enable NRT on save changes button 2022-07-14 04:33:07 +03:00
TournamentGame.cs Disable tournament client "save changes" button when there's no changes to save 2022-07-13 17:46:09 +09:00
TournamentGameBase.cs Ensure seeding results get beatmaps populated if BeatmapIno model is null 2022-11-07 19:04:19 +09:00
TournamentSceneManager.cs Find video by recursive check rather than marker interface 2022-07-11 20:42:05 +09:00
TournamentSpriteText.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TourneyButton.cs Disable tournament client "save changes" button when there's no changes to save 2022-07-13 17:46:09 +09:00
WarningBox.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00