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Backgrounds
Rewrite storyboard clock management in slightly different way
2022-01-11 22:00:04 +01:00
Containers
Reduce expansion delay on ExpandingButtonContainer
2022-02-14 18:08:17 +09:00
Cursor
Change from click to mousedown+mouseup and only play when cursor is visible
2022-02-02 14:44:06 +09:00
OpenGL /Vertices
Fix FTB causing flashlight to block vision correctly
2019-07-23 15:17:02 +09:00
Sprites
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
UserInterface
Add "distance spacing" multiplier for osu! ruleset
2022-02-15 02:21:53 +03:00
UserInterfaceV2
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
DateTooltip.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
DrawableDate.cs
Add back .ToLocalTime()
call to DrawableDate
2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs
Adjust game-side text flow containers to part-based model
2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
Constrain transformable with class.
2019-12-09 17:45:26 +08:00
OsuColour.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
OsuFont.cs
Add alternate Torus font
2021-10-03 23:36:39 +02:00
OsuIcon.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
ParticleExplosion.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ParticleSpewer.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ScreenshotManager.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00