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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
2022-08-25 19:34:05 +08:00
..
Blueprints Add ToArray() calls to removal iteration for safety 2022-08-25 15:13:38 +09:00
Checks Automated #nullable processing 2022-06-17 16:37:17 +09:00
Setup Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
DrawableOsuEditorRuleset.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitCircleCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBlueprintContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuDistanceSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuHitObjectComposer.cs Update parameter discards 2022-06-24 21:26:19 +09:00
OsuRectangularPositionSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuSelectionHandler.cs used firstHitObject.Samples as samples for mergedHitObject 2022-08-25 17:49:38 +08:00
SliderCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00