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mirror of https://github.com/ppy/osu.git synced 2024-11-18 17:32:55 +08:00
osu-lazer/osu.Game.Tests/Visual/SongSelect
Dean Herbert a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
..
TestSceneAdvancedStats.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBeatmapCarousel.cs Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order) 2023-03-03 17:18:34 +09:00
TestSceneBeatmapDetails.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBeatmapInfoWedge.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBeatmapLeaderboard.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBeatmapMetadataDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBeatmapOptionsOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBeatmapRecommendations.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneFilterControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlaySongSelect.cs Actually fix intermittent failure in beatmap options state test 2023-01-19 22:47:35 +03:00
TestSceneSongSelectFooter.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSongSelectFooterV2.cs Change FooterV2.cs colour to use ColourProvider instead of OsuColour. 2023-02-13 22:12:25 +01:00
TestSceneTopLocalRank.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneUpdateBeatmapSetButton.cs Cherry-picked android changes from #17462 2022-12-19 15:46:54 +09:00
TestSceneUserTopScoreContainer.cs Partial everything 2022-11-27 00:00:27 +09:00