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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables
Dean Herbert a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
..
Connections Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
Pieces Add skin support for explode/flash layers 2018-03-07 18:21:05 +09:00
DrawableHitCircle.cs Make DrawableHitObject a CompositeDrawable 2018-03-15 13:41:06 +09:00
DrawableOsuHitObject.cs Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
DrawableOsuJudgement.cs Merge branch 'master' into more-skinning 2018-03-12 11:55:50 +09:00
DrawableRepeatPoint.cs Make DrawableHitObject a CompositeDrawable 2018-03-15 13:41:06 +09:00
DrawableSlider.cs Make DrawableHitObject a CompositeDrawable 2018-03-15 13:41:06 +09:00
DrawableSliderHead.cs Split out the slider head into a separate drawable hitobject 2018-03-10 01:13:59 +09:00
DrawableSliderTail.cs Split out the slider head into a separate drawable hitobject 2018-03-10 01:13:59 +09:00
DrawableSliderTick.cs Make DrawableHitObject a CompositeDrawable 2018-03-15 13:41:06 +09:00
DrawableSpinner.cs Make DrawableHitObject a CompositeDrawable 2018-03-15 13:41:06 +09:00
IRequireTracking.cs Give Slider a tail hitobject to make slider ends counts towards score 2018-01-30 16:28:14 +09:00
ITrackSnaking.cs Add licence header 2018-01-18 21:12:53 +09:00