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Backgrounds
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Fix potential null reference when loading background
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2020-10-31 22:51:35 +09:00 |
Edit
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Unbind bindable lists for general safety
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2020-11-07 20:59:57 +01:00 |
Menu
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Fix disclaimer potentially running same code from two different threads
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2020-10-06 12:33:57 +09:00 |
Multi
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Add user activities to multi subscreens.
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2020-11-08 13:21:21 +01:00 |
Play
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Fix a couple of remaining unnecessary casts
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2020-11-06 13:29:47 +09:00 |
Ranking
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Remove synchronous lookup path from BeatmapDifficultyCache
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2020-11-06 14:53:15 +09:00 |
Select
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Rename BeatmapDifficultyManager to BeatmapDifficultyCache
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2020-11-06 13:14:29 +09:00 |
BackgroundScreen.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
BackgroundScreenStack.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IOsuScreen.cs
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Extract UserActivity logic to OsuGame.
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2020-11-08 12:29:52 +01:00 |
Loader.cs
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Add original sprite and visualiser
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2020-06-02 21:06:41 +02:00 |
OsuScreen.cs
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Move activity setup to BDL.
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2020-11-08 12:53:19 +01:00 |
OsuScreenDependencies.cs
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Fix OsuScreenDependencies not caching non-leased versions
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2019-12-13 20:05:54 +09:00 |
OsuScreenStack.cs
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |
ScorePresentType.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ScreenWhiteBox.cs
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
StartupScreen.cs
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Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
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2020-08-31 11:26:55 +02:00 |