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d3957e6155
Using an abstract property was awkward for this as it is being consumed in the underlying constructor but could not be dynamically set in time from a derived class. |
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.. | ||
Drawings | ||
Editors | ||
Gameplay | ||
Ladder | ||
MapPool | ||
Schedule | ||
Showcase | ||
TeamIntro | ||
TeamWin | ||
BeatmapInfoScreen.cs | ||
IProvideVideo.cs | ||
SetupScreen.cs | ||
StablePathSelectScreen.cs | ||
TournamentScreen.cs |