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178 lines
6.4 KiB
C#
178 lines
6.4 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile
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{
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public class RankChart : Container
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{
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private readonly SpriteText rankText, performanceText, relativeText;
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private readonly RankChartLineGraph graph;
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private readonly int[] ranks;
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private const float primary_textsize = 25, secondary_textsize = 13, padding = 10;
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private readonly User user;
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public RankChart(User user)
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{
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this.user = user;
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Padding = new MarginPadding { Vertical = padding };
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Children = new Drawable[]
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{
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rankText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = @"Exo2.0-RegularItalic",
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TextSize = primary_textsize
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},
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relativeText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = @"Exo2.0-RegularItalic",
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Y = 25,
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TextSize = secondary_textsize
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},
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performanceText = new OsuSpriteText
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Font = @"Exo2.0-RegularItalic",
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TextSize = secondary_textsize
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},
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graph = new RankChartLineGraph
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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Y = -secondary_textsize,
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DefaultValueCount = 90,
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BallRelease = updateRankTexts,
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BallMove = showHistoryRankTexts
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}
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};
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ranks = user.AllRankHistories?.Osu?.Data ?? new[] { user.Statistics.Rank };
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}
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private void updateRankTexts()
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{
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rankText.Text = user.Statistics.Rank > 0 ? $"#{user.Statistics.Rank:#,0}" : "no rank";
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performanceText.Text = user.Statistics.PP != null ? $"{user.Statistics.PP:#,0}pp" : string.Empty;
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relativeText.Text = $"{user.Country?.FullName} #{user.CountryRank:#,0}";
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}
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private void showHistoryRankTexts(int dayIndex)
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{
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rankText.Text = ranks[dayIndex] > 0 ? $"#{ranks[dayIndex]:#,0}" : "no rank";
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relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
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//plural should be handled in a general way
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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graph.Colour = colours.Yellow;
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if (user.Statistics.Rank > 0)
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{
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// use logarithmic coordinates
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graph.Values = ranks.Select(x => -(float)Math.Log(x));
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graph.ResetBall();
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}
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}
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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{
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if ((invalidation & Invalidation.DrawSize) != 0)
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{
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graph.Height = DrawHeight - padding * 2 - primary_textsize - secondary_textsize * 2;
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}
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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private class RankChartLineGraph : LineGraph
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{
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private readonly CircularContainer ball;
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private bool ballShown;
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private const double transform_duration = 100;
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public Action<int> BallMove;
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public Action BallRelease;
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public RankChartLineGraph()
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{
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Add(ball = new CircularContainer
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{
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Size = new Vector2(8),
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Masking = true,
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Origin = Anchor.Centre,
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Alpha = 0,
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RelativePositionAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box { RelativeSizeAxes = Axes.Both }
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}
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});
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}
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public void ResetBall()
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{
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ball.MoveTo(new Vector2(1, GetYPosition(Values.Last())), ballShown ? transform_duration : 0, Easing.OutQuint);
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ball.Show();
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BallRelease();
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ballShown = true;
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}
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protected override bool OnMouseMove(InputState state)
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{
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if (ballShown)
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{
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var values = (IList<float>)Values;
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var position = ToLocalSpace(state.Mouse.NativeState.Position);
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int count = Math.Max(values.Count, DefaultValueCount);
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int index = (int)Math.Round(position.X / DrawWidth * (count - 1));
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if (index >= count - values.Count)
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{
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int i = index + values.Count - count;
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float y = GetYPosition(values[i]);
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if (Math.Abs(y * DrawHeight - position.Y) <= 8f)
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{
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ball.MoveTo(new Vector2(index / (float)(count - 1), y), transform_duration, Easing.OutQuint);
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BallMove(i);
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}
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}
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}
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return base.OnMouseMove(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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if (ballShown)
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ResetBall();
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base.OnHoverLost(state);
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}
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}
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}
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}
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