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mirror of https://github.com/ppy/osu.git synced 2024-11-12 03:57:25 +08:00
osu-lazer/osu.Game
2020-05-08 00:35:27 +02:00
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Audio Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Beatmaps Merge branch 'master' into master 2020-05-05 13:33:29 +09:00
Configuration Merge branch 'master' into low-hp-red-layer 2020-04-14 14:47:01 +09:00
Database Add local beatmap lookup cache 2020-05-02 14:35:12 +09:00
Extensions Add keybinding repeat extension method 2020-04-03 18:15:24 +09:00
Graphics Add spaces to comments 2020-05-04 18:36:24 -07:00
Input Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset 2020-04-20 09:35:00 +09:00
IO Use IEnumerable<T> instead 2020-04-22 09:04:44 +09:00
IPC Add spaces to comments 2020-05-04 18:36:24 -07:00
Migrations Code quality, read position offsets 2020-03-08 14:02:39 -07:00
Online Add spaces to comments 2020-05-04 18:36:24 -07:00
Overlays Change to Resolved attribute 2020-05-08 00:35:27 +02:00
Properties
Replays
Rulesets Merge pull request #8934 from smoogipoo/sorcerer-catch-changes 2020-05-06 18:10:33 +09:00
Scoring Add temporary solution for tick hit/miss count 2020-04-16 18:16:08 +09:00
Screens Merge branch 'master' into master 2020-05-05 13:33:29 +09:00
Skinning Line widths should not receive scale factor 2020-04-21 17:15:06 +09:00
Storyboards Fix beatmap background not displaying when video is present 2020-04-14 11:56:37 +09:00
Tests Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Updater Convert to method groups 2020-05-07 23:27:28 +02:00
Users Fix crash caused by user json order changing 2020-04-02 18:46:09 +09:00
Utils Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00
osu!.res
osu.Game.csproj Bump Humanizer from 2.8.2 to 2.8.11 2020-05-04 08:57:09 +00:00
OsuGame.cs Finalize changes 2020-05-07 23:04:18 +02:00
OsuGameBase.cs Load user rulesets from the game data directory 2020-04-03 21:40:09 +02:00