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osu-lazer/osu.Game/Tests/Visual/TestUserLookupCache.cs
2022-11-27 00:00:27 +09:00

34 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Threading;
using System.Threading.Tasks;
using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.Visual
{
public partial class TestUserLookupCache : UserLookupCache
{
/// <summary>
/// A special user ID which <see cref="ComputeValueAsync"/> would return a <see langword="null"/> <see cref="APIUser"/> for.
/// As a simulation to what a regular <see cref="UserLookupCache"/> would return in the case of failing to fetch the user.
/// </summary>
public const int UNRESOLVED_USER_ID = -1;
protected override Task<APIUser> ComputeValueAsync(int lookup, CancellationToken token = default)
{
if (lookup == UNRESOLVED_USER_ID)
return Task.FromResult((APIUser)null);
return Task.FromResult(new APIUser
{
Id = lookup,
Username = $"User {lookup}"
});
}
}
}