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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/Skinning
2021-05-15 00:09:34 +02:00
..
TaikoSkinnableTestScene.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneDrawableBarLine.cs Unify bar line types & prepare for pooling 2020-12-13 22:31:33 +01:00
TestSceneDrawableDrumRoll.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneDrawableHit.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneDrawableTaikoMascot.cs Create HO-specific nested hit types 2020-12-13 13:08:32 +01:00
TestSceneHitExplosion.cs Adjust test code after explosion pooling changes 2021-03-14 16:15:33 +01:00
TestSceneInputDrum.cs Fix broken taiko test 2021-04-07 18:45:57 +09:00
TestSceneKiaiHitExplosion.cs Add test scene 2020-11-10 14:08:13 +01:00
TestSceneTaikoPlayfield.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneTaikoScroller.cs Pass placeholder hitobject instead of null 2021-05-15 00:09:34 +02:00