mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 11:12:55 +08:00
31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Online.Chat;
|
|
|
|
namespace osu.Game.Online
|
|
{
|
|
/// <summary>
|
|
/// Handle an arbitrary URL. Displays via in-game overlays where possible.
|
|
/// Methods can be called from a non-thread-safe non-game-loaded state.
|
|
/// </summary>
|
|
[Cached]
|
|
public interface ILinkHandler
|
|
{
|
|
/// <summary>
|
|
/// Handle an arbitrary URL. Displays via in-game overlays where possible.
|
|
/// This can be called from a non-thread-safe non-game-loaded state.
|
|
/// </summary>
|
|
/// <param name="url">The URL to load.</param>
|
|
void HandleLink(string url);
|
|
|
|
/// <summary>
|
|
/// Handle a specific <see cref="LinkDetails"/>.
|
|
/// This can be called from a non-thread-safe non-game-loaded state.
|
|
/// </summary>
|
|
/// <param name="link">The link to load.</param>
|
|
void HandleLink(LinkDetails link);
|
|
}
|
|
}
|